----------------
Egg Corridor?
Extra - map_name: Eggs2
Extra - starting_script: <TRA0049:0099:0007:0006
> Door to Cthulhu's Abode? (Upper); Heals? False
  * Layers: default
  * Door to Cthulhu's Abode?/Door to Egg Corridor? (Upper)
  > Area Centre
      Trivial

> Door to Cthulhu's Abode? (Lower); Heals? False
  * Layers: default
  * Door to Cthulhu's Abode?/Door to Egg Corridor? (Lower)
  > West Side
      Trivial

> West Side; Heals? False
  * Layers: default
  > Door to Cthulhu's Abode? (Lower)
      Trivial
  > Pickup (Dragon Chest)
      Any of the following:
          # Kill dragon
          Has Weapon
          # Walk through the dragon
          Damage Boosting (Beginner) and Pacifist Strats (Intermediate) and Normal Damage ≥ 10
          # Jump over dragon
          Pacifist Strats (Advanced)
  > Event - Used Egg Corridor? Teleporter
      Trivial
  > Event - Level MG (West)
      Machine Gun

> Area Centre; Heals? False
  * Layers: default
  > Door to Cthulhu's Abode? (Upper)
      Trivial
  > Door to Egg Observation Room? (West)
      Trivial
  > Event - Level MG (Centre)
      Machine Gun

> East Side; Heals? False
  * Layers: default
  > Door to Egg Observation Room? (East)
      Any of the following:
          # Kill dragon
          Has Weapon
          # Fly over dragon
          Pacifist Strats (Beginner) and Has Flight
          # Damage boost off the dragon
          Damage Boosting (Beginner) and Pacifist Strats (Advanced) and Normal Damage ≥ 10
  > Door to Egg No. 00
      Trivial
  > Door to Side Room
      Trivial
  > Event - Level MG (East)
      Machine Gun

> Pickup (Dragon Chest); Heals? False
  * Layers: default
  * Pickup 53; Category? Minor
  * Extra - event: 0321
  > West Side
      Trivial

> Door to Egg Observation Room? (West); Heals? False
  * Layers: default
  * Door to Egg Observation Room?/Door to Egg Corridor? (Western)
  > Area Centre
      Trivial

> Door to Egg Observation Room? (East); Heals? False
  * Layers: default
  * Door to Egg Observation Room?/Door to Egg Corridor? (Eastern)
  > East Side
      Trivial

> Door to Egg No. 00; Heals? False
  * Layers: default
  * Door to Egg No. 00/Door to Egg Corridor?
  > East Side
      Trivial

> Door to Side Room; Heals? False
  * Layers: default
  * Door to Side Room/Door to Egg Corridor?
  > East Side
      Trivial

> Teleporter to Arthur's House; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Teleporter to Arthur's House/Teleporter to Egg Corridor?
  > West Side
      Trivial
  > Hint - Blue Robot
      Trivial

> Hint - Blue Robot; Heals? False
  * Layers: default
  * Hint
  * Extra - event: 0210
  * Extra - string_asset_id: 7
  > Teleporter to Arthur's House
      Trivial

> Event - Used Egg Corridor? Teleporter; Heals? False
  * Layers: default
  * Event Used Egg Corridor? Teleporter
  > Teleporter to Arthur's House
      Trivial

> Event - Level MG (West); Heals? False
  * Layers: default
  * Event Level Up Machine Gun
  > West Side
      Trivial

> Event - Level MG (Centre); Heals? False
  * Layers: default
  * Event Level Up Machine Gun
  > Area Centre
      Trivial

> Event - Level MG (East); Heals? False
  * Layers: default
  * Event Level Up Machine Gun
  > East Side
      Trivial

----------------
Cthulhu's Abode?
Extra - map_name: Cthu2
Extra - starting_script: <TRA0050:0094:0011:0012
> Door to Egg Corridor? (Upper); Heals? False
  * Layers: default
  * Door to Egg Corridor?/Door to Cthulhu's Abode? (Upper)
  > Door to Egg Corridor? (Lower)
      All of the following:
          Has Weapon
          Any of the following:
              Can Break Blocks
              Bubbler and Break blocks with Bubbler (Beginner)
              All of the following:
                  # Break with missiles
                  Missiles ≥ 3 and Break blocks with Missiles (Beginner)
                  Missile Launcher or Super Missile Launcher

> Door to Egg Corridor? (Lower); Heals? False; Spawn Point; Default Node
  * Layers: default
  * Door to Egg Corridor?/Door to Cthulhu's Abode? (Lower)
  > Door to Egg Corridor? (Upper)
      All of the following:
          Has Weapon
          Any of the following:
              Can Break Blocks
              All of the following:
                  # Break with missiles
                  Missiles ≥ 3 and Break blocks with Missiles (Beginner)
                  Missile Launcher or Super Missile Launcher
              Bubbler and Break blocks with Bubbler (Beginner)

----------------
Egg Observation Room?
Extra - map_name: EggR2
Extra - starting_script: <TRA0051:0094:0004:0004
Hint Features - Boss
> Door to Egg Corridor? (Western); Heals? False; Spawn Point; Default Node
  * Layers: default
  * Door to Egg Corridor?/Door to Egg Observation Room? (West)
  > Door to Egg Corridor? (Eastern)
      Trivial

> Door to Egg Corridor? (Eastern); Heals? False
  * Layers: default
  * Door to Egg Corridor?/Door to Egg Observation Room? (East)
  > Door to Egg Corridor? (Western)
      After Defeated Sisters or Has Flight
  > Pickup (Sisters Boss)
      Trivial
  > Save Point
      After Defeated Sisters

> Pickup (Sisters Boss); Heals? False
  * Layers: default
  * Pickup 54; Category? Minor
  * Extra - event: 0303
  > Door to Egg Corridor? (Western)
      # Reverse Sisters Skip
      Sisters Skip (Intermediate) and Has Flight
  > Door to Egg Corridor? (Eastern)
      # Sisters Skip - https://www.youtube.com/watch?v=jExjnf7aLRc
      Booster 2.0 and Sisters Skip (Advanced)
  > Event - Sisters
      All of the following:
          Any of the following:
              # Weapon Requirements
              Can Kill Bosses
              # Kill with Missiles
              Missiles ≥ 31 and Missile Launcher and Kill Bosses with Missiles (Expert)
              # Kill with Super Missiles
              Missiles ≥ 14 and Super Missile Launcher and Kill Bosses with Missiles (Advanced)
          Any of the following:
              # Health requirements
              Combat (Expert) or Normal Damage ≥ 25
              Combat (Beginner) and Normal Damage ≥ 20
              Combat (Intermediate) and Normal Damage ≥ 15
              Combat (Advanced) and Normal Damage ≥ 8

> Event - Sisters; Heals? False
  * Layers: default
  * Event Defeated Sisters
  > Door to Egg Corridor? (Western)
      Trivial

> Save Point; Heals? False
  * Layers: default
  > Door to Egg Corridor? (Eastern)
      Trivial

----------------
Side Room
Extra - map_name: EgEnd2
Extra - starting_script: <TRA0054:0094:0011:0006
> Door to Egg Corridor?; Heals? False
  * Layers: default
  * Door to Egg Corridor?/Door to Side Room
  > Save Point
      Trivial

> Save Point; Heals? False; Spawn Point; Default Node
  * Layers: default
  > Door to Egg Corridor?
      Trivial
  > Refill
      Trivial

> Refill; Heals? True
  * Layers: default
  > Save Point
      Trivial

----------------
Egg No. 00
Extra - map_name: EggX2
Extra - starting_script: <TRA0052:0094:0004:0010
> Door to Egg Corridor?; Heals? False; Spawn Point; Default Node
  * Layers: default
  * Door to Egg Corridor?/Door to Egg No. 00
  > Door to Outer Wall
      After Saved Kazuma

> Door to Outer Wall; Heals? False
  * Layers: default
  * Door to Outer Wall/Door to Egg No. 00
  > Door to Egg Corridor?
      Trivial

